Re: GAME PET PEEVES

(Anonymous) 2013-04-09 08:18 pm (UTC)(link)
If nothing else, I'd love to see a game where a force like this tried to form and then ended up getting sidelined/neutered/repeatedly stepped on/whatever by large-scale refusal to accept its authority. A lot of times it seems like these things slide into place with way more inertia and mutual trust than would really make sense between a bunch of strangers from different universes thrown together into a horrorfest.

But that would probably result in some massively pained butts OOC, even if people in charge of both sides of the conflict coordinated on it.

Re: GAME PET PEEVES

(Anonymous) 2013-04-10 12:23 am (UTC)(link)
I've played in a game where this happened naturally! It was quite fun.

Originally, a politician type character tried to start setting things up in order to change the complete anarchy structure in game at the time, and he put together a small police force. A lot of characters insisted on being in the know while refusing to be part of it, a lot outright refused its existence, and only a few wanted to be part of it. The characters who didn't like it were crazy vocal, and it was a huge deal for a while, but because game mechanics made punishment for crimes very difficult (very few power caps and no magic materials that negate abilities), defiant characters would purposely act out just to give the police force a hard time.

Eventually, the politician type guy left game, and the force changed hands so many times that it fell out of relevancy. A couple soldier type characters revived it as a protection squad, only intended to act in emergencies and help organize everyone else, which has worked pretty well.

Re: GAME PET PEEVES

(Anonymous) 2013-04-14 03:47 am (UTC)(link)
Hi Ads anon. :D

I love that plot. I hope people do more with it.