op

(Anonymous) 2013-04-10 11:47 am (UTC)(link)
yeah. i can understand the frustration on either end.

the thing about the social system is that nobody is automatically refuted just for extra experience - all they can do is collect their advice, but nobody has the power to place ic or ooc pressure on anybody with the power of a 'police force' behind it.

what gets me about horror/mystery games with police forces is that it ignores that unlike real life, the level of peril for every individual in the game is drastically heightened, sometimes including risks of permanent death. the idea that anyone would join this game just to sit back and let themselves be protected from the environment they apped for is dense. people are always complaining about slice of life in horror games and i think a lot of it comes from people having to sit on their thumbs because it's 'not their place' to do something.

but in my opinion if what is discovered is important to the character's prerogative to survive and thrive in their environment, which it is because this is a horror game we're talking about, there should be nothing to stop them being able to seek it out.