There are approximately 60 pirates invading the Tranquility's halls, and we currently have around 256 in-game characters. A discrepancy would occur should every character claim to have killed even just one pirate each-- which doesn't mean we're looking to go through and allocate pirate kills, or micromanage who does what to which pirate; just asking that everyone keep the damage within reason and think of your fellow players, even if that means finding an IC excuse as to why characters don't just take all the pirates out themselves.
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There are approximately 60 pirates invading the Tranquility's halls, and we currently have around 256 in-game characters. A discrepancy would occur should every character claim to have killed even just one pirate each-- which doesn't mean we're looking to go through and allocate pirate kills, or micromanage who does what to which pirate; just asking that everyone keep the damage within reason and think of your fellow players, even if that means finding an IC excuse as to why characters don't just take all the pirates out themselves.