I think you have me confused with a different moderator. I've never once participated in a plot in my game that has limited slots or is at all plot-important. Since I'm a moderator it doesn't seem fair, but those plots are often some of the most interesting ones, so it can get frustrating at times.
I don't see a problem so long as you're not the one running the plot. In that case, then, yeah, fun though it might be, you would not only have an unfair advantage, but your players would perceive it as playing favorites.
We have this problem in one of my games. Every important clue is discovered by a mod character even though player characters are actively searching. It's lazy GMing (i.e., easier to let my character drop the clue than to contact another player to tell them what their character found).
TL;DR Anyway, as I said, so long as you're not running the plot, I think it's fine for you to participate, and your players should agree.
The problem with that is not every game has more than one person actively running plots. Smaller games especially, even if they have more than one mod, often have only one plot runner. Yes, you shouldn't give yourself all the good plot developments (and should probably take fewer than the rest of the players, to avoid the appearance of plot-hogging), but having to never\ participate in plot just because no one else ever runs them is equally unfair.
Nah, that's way less unfair. If you want a fanfic where everyone exists just for your characters, then write a goddamn fanfic. Games aren't there just to make mod characters the center of attention, sorry. Why not participate in player plots?
Oh, right. Those don't give your character that center of attention, and you'd actually have to work with players. The horror.
why do you think it's either center of attention or not participating at all? there's nothing wrong with a mod wanting to participate like twenty other players may be doing as long as they don't infomod or anything
Re: MODS' PET PEEVES
(Anonymous) 2013-04-06 04:01 pm (UTC)(link)If you stop this just for half a year, people will be less on your case, you know?
ayrt
(Anonymous) 2013-04-06 07:56 pm (UTC)(link)*sa
(Anonymous) 2013-04-06 07:57 pm (UTC)(link)no subject
(Anonymous) 2013-04-07 11:40 pm (UTC)(link)We have this problem in one of my games. Every important clue is discovered by a mod character even though player characters are actively searching. It's lazy GMing (i.e., easier to let my character drop the clue than to contact another player to tell them what their character found).
TL;DR Anyway, as I said, so long as you're not running the plot, I think it's fine for you to participate, and your players should agree.
no subject
(Anonymous) 2013-04-08 12:44 am (UTC)(link)no subject
(Anonymous) 2013-04-09 05:26 am (UTC)(link)Oh, right. Those don't give your character that center of attention, and you'd actually have to work with players. The horror.
no subject
(Anonymous) 2013-04-09 05:31 am (UTC)(link)no subject
(Anonymous) 2013-04-09 07:06 am (UTC)(link)no subject
no subject
(Anonymous) 2013-04-09 10:27 pm (UTC)(link)