i jumped ship at the end of playing the first season of their got game. my rage at that fucked ending could power new york city for a year. yeah, i get the game is based on got, but it's still a game. don't make me feel like my effort was for nothing, telltale.
I really didn't like how little of any of your decisions mattered AT ALL. GoT based or not, the predestined endings regardless of what the hell you do are annoying as fuck.
I wish someone had told me. You might as well have just been trying to RP a book. Literally no matter what you did, it all wound up ending exactly the same way except with a couple of minor things and one major thing that still ended up sucking.
go for it. no point in playing a game where nothing you do fucking matters at all. what's worse is that they give you hope that you might be able to change things, but nope.
let's just put it this way: house forrester (the family you play) gets starked. totally and utterly starked. (and if you know the show, you know what that means.) the choices you make only change who survives, and who survives doesn't really matter except for taste.
The ending is the worst part. It was deliberately not a conclusion or even an arc wrapup. It ends with yet another failed attempt that maaaybe you can salvage something of at doing something you've been trying to do every episode.
I liked the playable characters plus Cotter and Sylvi as much as I could considering it didn't even try do what TWD S1 did and convince you to go against the "don't get too attached to anyone" expectation of the source material, some of the action scenes were well-choreographed, and I like the ending choice breakdown as not the usual "were you nice and optimistic or were you pragmatic and more of a jackass" but more... analyzing what kind of GoT-relevant values that appeared to drive your choices, but that's about it.
Re: WHAT MADE YOU JUMP SHIP ON A CANON/PAIRING
(Anonymous) 2016-05-03 05:24 am (UTC)(link)Re: WHAT MADE YOU JUMP SHIP ON A CANON/PAIRING
(Anonymous) 2016-05-03 07:22 am (UTC)(link)Re: WHAT MADE YOU JUMP SHIP ON A CANON/PAIRING
(Anonymous) 2016-05-03 04:43 pm (UTC)(link)Re: WHAT MADE YOU JUMP SHIP ON A CANON/PAIRING
(Anonymous) 2016-05-03 05:56 pm (UTC)(link)Re: WHAT MADE YOU JUMP SHIP ON A CANON/PAIRING
(Anonymous) 2016-05-03 05:57 pm (UTC)(link)let's just put it this way: house forrester (the family you play) gets starked. totally and utterly starked. (and if you know the show, you know what that means.) the choices you make only change who survives, and who survives doesn't really matter except for taste.
Re: WHAT MADE YOU JUMP SHIP ON A CANON/PAIRING
I liked the playable characters plus Cotter and Sylvi as much as I could considering it didn't even try do what TWD S1 did and convince you to go against the "don't get too attached to anyone" expectation of the source material, some of the action scenes were well-choreographed, and I like the ending choice breakdown as not the usual "were you nice and optimistic or were you pragmatic and more of a jackass" but more... analyzing what kind of GoT-relevant values that appeared to drive your choices, but that's about it.