Someone wrote in [community profile] wankgate 2018-10-17 12:43 am (UTC)

you say it's "easily avoidable" and yet it isn't. because it keeps happening with every fad game and el nysa was the biggest fad game at one point, hitting test drive overflows and having capped apps fill up in minutes if not less.

the mods tried what they could, from what i'm seeing. they capped apps, they tried metaplot, players complained it was "too much". now they are doing the opposite, players are still complaining. there comes a point when mods are just going to throw their hands up and not bother anymore. this is supposed to be a fun hobby and the moment it starts feeling like work, the quality is going to start tanking.

even riverview had its hayday and is now in steady decline because after being there for a year, you've done everything there you could do. the quiet place was really popular for a hot minute and then look at what happened. what was that other game a while back that had the same bloat problem? began with an ex and i can't for the life of me remember how to spell it. point is, this is a constant sort of cycle in dwrp. and even in ljrp. i remember when amat was the big fad game despite all the wank surrounding it.

it's been shown time and again, games that bloat fast and hard, either explode (in a bad way) or they slowly whither and die. mods can only do so much when players are fickle and flakey or demanding and unsatisfied no matter what you do.

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