okay so it's a little more complicated than what I'm about to say but basically the movies currently suffer the problem of 1. less people going to the movies and 2. DVD market gone. the DVD market is how medium budget, experimental movies in particular used to make their revenue. so, we're currently in a landscape where the only go-to-the-cinema movies getting made are the safe, crowd-pleasing, guaranteed blockbusters studios feel comfortable financing, and they're usually from an already-existing IP.
the way I see it, dwrp is experiencing something similar. there are less people, with less time, we don't like taking chances on untried things, so what's the safest bet? the tried and true. the crowd pleasers. people might put their own little bow on it, a little variation, but stepping outside the known format feels doomed to fail, and thus a waste of our "money" (time spent on the game).
Re: DO GAMES ALL FEEL THE SAME THESE DAYS?
the way I see it, dwrp is experiencing something similar. there are less people, with less time, we don't like taking chances on untried things, so what's the safest bet? the tried and true. the crowd pleasers. people might put their own little bow on it, a little variation, but stepping outside the known format feels doomed to fail, and thus a waste of our "money" (time spent on the game).