Ryan Gosling (
ryanongosling) wrote in
wankgate2024-05-21 06:04 pm
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251: back in my day wank meant something

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Re: RUBIKYKSKOYE
(Anonymous) 2024-08-28 12:15 am (UTC)(link)I had her create her smithy as I felt uncomfortable by player-driven developments in this NPC setting that were not communicated to me. I was uncomfortable that an NPC I had no involvement in creating (and had created, but was not asked if I had created to fill the position of Head Blacksmith, despite being the only player character who stayed consistently under the blacksmith heading) and was thus under the full control of that player had an opinion on my character. (How much of that NPC's opinion was the player's when the mods made it blatantly clear that player-driven NPCs were under the control of the player who created them?)
And then when you look who created the head blacksmith npc, it turns out it's Eppy/Nikolai's player, so there really does seem like there's been cast issues forever now
Re: RUBIKYKSKOYE
(Anonymous) 2024-08-28 12:58 am (UTC)(link)So... she created a smithy? And then she created an NPC for it(?) but someone else, the nikolai/eppy, created a Head Smith NPC who they control? So she's upset that the NPC created by someone else might have a negative opinion about her character that reflects the creating player's opinion of her as a person?
So presumably she wants to be able to take over/control other people's created NPCs or make them not(?) create NPCs who might have an opinion about her character because she thinks that NPC opinion might reflect their opinion of her or her character (negative)??? Or maybe she just hates the game's NPC system and is telling the mods it should be scrapped? Unsure.
Re: RUBIKYKSKOYE
(Anonymous) 2024-08-28 01:00 am (UTC)(link)if you look lots of players create npcs that they need for a plot or so their character can have a job and it's never mattered if two or three npcs had the same kind of business.