ayrt

(Anonymous) 2018-04-08 05:59 am (UTC)(link)
yeah. it's more of a general "only two people in a sea of pro-mage" comment. but i get what you're saying. it's hard to get that sort of momentum up in-game in order to make for a loyalist movement, too. like the loyalists group is a lot just in general numbers (just due to non-mage types) in-canon. so it's equally rough for loyalist characters to join and be the huge minority in the game since that's not what they know to be true in the world itself. granted, they can think of a lot of reasons why they should be there, for sure, but when they're not being fully heard feels like that'd be part of the problem, too.

and rifters is another situation reason for sure that makes things rough. 'cause they're coming into a new world and just decide that this situation (pro-mage rights) should be the one to go with, and that their opinion is being considered to matter to the world.... it's very mean girls moment of having rifters talk pro-mage and going: "SHE DOESN'T EVEN GO HERE!" hahaha

so i am not knocking you, loyalist anon. you seem like as another anon said very good egg and good people. so i'm glad that when they talk to you that they're pretty chill and understanding about the negative cr. but yeah, i can see how it'd still be tough just from what we're talking about in general. but still it's good that you're still having fun and honestly want to make a situation good for a player that'd be joining in (and also willing to let 'em know that it'll be rough).

i just wish there was a better situation for those characters 'cause i mean, the pro-mage players get what they want out of it, but loyalist characters aren't really getting what they fully want out of the game. and that seems unfortunate. but hopefully, that'll change soon for ya, anon.

that's why i was full-on the "don't do it, man".